all systems normal · last incident none
changelog.
a public, reverse-chronological log of every shipment, fix, and rework across the studio. one line per change, dated and tagged. nothing curated.
last updated: 2026-04-26
2026-04-26
ship
portals v3 chrome — ai/games/extensions/tools subdomains all rebuilt with resend-style 6-column footer, announce pill, watermark wordmark above footer, per-portal nav highlight. 52 pages updated in one sweep.
2026-04-26
fix
gridlock OST link — was pointing at a stock spotify playlist; now points at the real gridlock soundtrack album.
2026-04-26
fix
fe2o3.io rename — game name was rendered as
fe₃O₃ in 13 places. now uses the canonical fe2o3.io string everywhere.2026-04-26
ship
tools per-tool github + npm URLs — 10 tool landings (cronwtf, ctxstuff, depcheck, envguard, gitstats, httpwut, jsonyo, licenseme, logparse, promptdiff) now link to their real org-scoped repos and real npm package names.
2026-04-26
ship
jobmeta v1.0.0 — ATS autofill + AI cover-letter extension. Chrome/Firefox/Edge zips ready, Paddle products created, standalone landing live at /jobmeta/.
2026-04-26
ship
rankd v1.1.2 — battle-v2 backend (8 routes), 11-locale i18n parity, 7 fixed-width playing-screen redesign, 5 new typed PM2 workers (34K/h throughput).
2026-04-26
ship
gridlock platform bundles — per-platform smoke + spec compliance checked across CrazyGames, Poki, GameDistribution, GameJolt, GameMonetize, Y8, itch.
2026-04-25
ship
fe2o3.io v0.6 (night pass 3) — touch (tap/pinch/drag/long-press), responsive HUD, landing page, 8 portal zips, websocket multiplayer scaffold, pause-exit, global error overlay.
2026-04-25
ship
fe2o3.io v0.5 — 5 tiers playable (yard / city / country / continent / planet), weather, CatmullRom bridges, fBM hot-edge shader, tutorial, stats/achievements, settings panel.
2026-04-24
ship
fe2o3.io v0.4 — pmndrs/postprocessing replaced threejs/examples (SMAA, bloom, chromatic, vignette, ACES), GSAP consumption timeline, 5-tier progression framework.
2026-04-24
ship
VF gamemonetize 10th target — real GameMonetize SDK (separate from gamedistribution), bootstrap/adapter/stamp/smoke all clean on desktop and mobile.
2026-04-23
ship
VF portal refactor complete — career server-auth, infinite 3-tier mode, shop, second-chance, 4-tab leaderboards, admin AccountsSection, 9 portal zips, balance simulation (24.2h optimal / 31.4h realistic).
2026-04-22
ship
VF portal LIVE — web shipped to voiddo.com/play/, admin panel, client telemetry, cross-link funnel to scrb / rankd / gridlock.
2026-04-22
ship
extensions: tokcount + randumb built across Chrome/Firefox/Edge with license API and remote pricing manifest.
2026-04-21
fix
scrb CSP — nginx CSP on /app blocked cdn.paddle.com, breaking checkout. Added *.paddle.com allowlist in script-src / frame-src / connect-src / img-src.
2026-04-21
ship
voiddo-admin federation — unified admin panel at admin.voiddo.com (cockpit, health, locales, users, revenue, costs, geo, funnel) sourcing from scrb_db / rankd / gridlock_v3 via RO postgres roles.
2026-04-20
fix
AI spend leak — ₪107.58 burned via scripts that bypassed the cost logger; chokepoint enforced + $5/day Redis cap now mandatory in
_call_gemini.2026-04-20
ship
auto-post blog system — full pipeline (queue + planner + Gemini Pro generation + self-verify + publisher + scheduler + admin approve / reject) with 24 slots planned through 2027-04. Currently kill-switched off.
2026-04-19
note
vøiddo mail stack live — self-hosted Mailcow on mail.voiddo.com, 1 mailbox + 7 aliases, SPF / DKIM / DMARC / FCrDNS pass, Gmail Inbox.
2026-04-15
ship
scrb chrome / firefox / edge all live at v1.0.6 across stores. Install chooser at scrb.voiddo.com/install.
earlier entries archived. for live status of each subdomain, ping voiddo.com/health.