about voiddo
we're a small crew of devs who got tired of waiting
for someone else to build the tools we needed.
so we built them ourselves.
the origin story
2024. six devs. one discord server. zero venture capital.
what started as "let's make a json formatter that doesn't suck"
turned into CLI tools, a game, and whatever this is now.
we don't have an office. we don't have a CEO.
we have mass-deleted node_modules for fun.
our philosophy
every tool we make follows one rule:
"would we actually use this?"
if the answer is "meh", we don't ship it.
if the answer is "hell yeah", we ship it yesterday.
we believe in:
• zero dependencies (when possible)
• documentation that doesn't suck
• CLI > GUI (fight us)
• shipping fast, fixing faster
fun facts
• our first commit was at 3am
• we've collectively mass-deleted 847GB of node_modules
• our slack has more bots than humans
• someone once shipped to prod on friday. they're still alive.
• we unironically use vim btw
the brands
tools that just work. no cap.
for those who read the manual.
experimental. sometimes broken.
one game, all genres.
the team
we prefer to stay anonymous.
our code speaks for itself.
est. 2024, somewhere with good wifi.